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No big story about how I got these, don't work there but know someone at Behaviour who knows I play and wanted to show off, they're trying to be super tight but he was making fun of the steps they've been taking and bragging he could get past it and I egged him on so he converted the perk texts using an app that rotates everything through the alphabet so snoopers wouldn't notice. Long story short, I got the perk descriptions for Nick Cage and I've been keeping them to myself the weekend but I decided fuck it and before I head off to work today I'm gonna spread 'em. This is what I think he called a 'workprint description', for people internally to refer to while coding and testing. Flavour text like quotes get finalized by a separate team (working with Cage's people so running later than usual) and some of the language gets punched up. Everything's still being balanced so numbers might change but this is the basic thrust of what you'll get. Unless my friend was just messing with me or doing a targeted disinfo leak which is possible I guess.
Game Changer:
A difference in wardrobe, hair or makeup... you can use anything to quickly create a distinctive character and project a whole new image to the world.
While in a Locker for more than 10 seconds, press and hold the Active Ability button for 1 second to access a menu that lets you change your cosmetics when you emerge. Charms or Head, Torso, and Legs cosmetics can all be swapped out for any in your inventory except those of Legendary rarity. You also may not change which Survivor you're playing or any other aspect of your Loadout. Changing your outfit while Healthy grants you the Endurance Status Effect for 3/4/5 seconds upon exit. Changing your outfit while Injured cures you of the Haemorrhage Status Effect if you have it. When you leave a Locker after changing any cosmetic, you always do it as a rushed action.
Game Changer has a cool-down of 60 seconds, starting from when you leave the Locker after a change.