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File
reversed_view_test.swf
- (1.11MB
, reversed view test.swf
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>>17173
I'm still going but I've been running into mental blocks on how to implement some of the new features, so my progress has slowed considerably. There's also a few things that aren't as code heavy that I need to look into with how anchoring works (the position of the hair isn't where I need them to be, need to see if the code needs modifications or the method of determining the attach point needs to be re-examined)
Also I feel like uploading something so here's a dirty test flash from when I messed with depths. I changed how depths were handled to be reversed from their norm, essentially creating a reversed view version of the animations. It has a lot of errors though, some animations are messed up, the hair are not set right (haven't finished that yet) and others would need need new assets to work. The reason for upping this is my curiosity to see if others feel there's potential in this and if it's something to keep in mind for much, much later down the road.