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File
anal3dRotTest.swf
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Just for completion sake here's a dirty try at it using 3d rotation changes, though not all frames are modified (modified up to frame 90 or up to 3 seconds). It could be better but even then, I don't like how this works. I don't know, maybe someone can think of a good idea after seeing these experiments? If not that then either long hair characters are left out or new hair assets need to be drawn for them.